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1. Tactical Combat: Feature suggestions - in Player Features and Ideas Discussion [original thread]
worse? or just so different from what you've become used to that you are not willing to consider it? think of it as a whole not each change individually. One thing i've noticed in these forums is people just read the first paragraph or two, dont...
- by Tac Ginaz - at 2009.05.23 18:37:00
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2. Tactical Combat: Feature suggestions - in Player Features and Ideas Discussion [original thread]
These changes if implemented would turn combat from being the high speed arcade-bangshotfest into a much more tactical combat environment. To begin, the sensor changes will drastically change how battles and skirmishes are fought. If you have ...
- by Tac Ginaz - at 2009.05.23 18:34:00
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3. Tactical Combat: Feature suggestions - in Player Features and Ideas Discussion [original thread]
Currently, ship to ship combat is a bit arcade-ish in my opinion. combat is decided by equipment loaded on a ship, the pilot's trained skills and by the speed/targetsize/weaponsizetype/range relationship (aka big guns dont track small ships, sma...
- by Tac Ginaz - at 2009.05.23 18:20:00
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4. Requesting CCP to comment on Stealth Bomber Issues - fix: WHEN? - in Ships and Modules [original thread]
Adaera.. you're comparing bonused cruise damage vs unbonused torp damage there. The torp bomber would have a damage bonus (damage type/racial) as well so add that into the equation. As for this 'brawl' range thing... cmon folks use your brain...
- by Tac Ginaz - at 2009.01.05 00:56:00
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5. Eve and Solid State Hard Drives - in EVE General Discussion [original thread]
well thats the idea. set the SSD drive as the boot OS and running the game and have it write the swap file and cache crap into the mechanical drive. Other games like WW2OL have severe performance issues due to the hard disk taking too long to ...
- by Tac Ginaz - at 2008.12.14 04:24:00
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6. Eve and Solid State Hard Drives - in EVE General Discussion [original thread]
Will EVE work on these drives? Im thinking of setting up a SSD 128gb as my OS/App drive.. win64bitXP, EVE and other games in the SSD and the rest of my data and stuff will remain on my old hard disk (set as 'd' drive). So, CCP, will EVE run ok i...
- by Tac Ginaz - at 2008.12.13 20:14:00
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7. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Nerf? Just what nerf do you see in there? Do you really think the black ops ship was introduced so you could have a cloak+jump drive 'stealth bomber' like ship? Wake up will you. The ship type is centered around its ability to allow OTHER stealth ...
- by Tac Ginaz - at 2008.12.07 01:05:00
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8. Bit of a Brainfart regarding Black Ops... - in Player Features and Ideas Discussion [original thread]
Edited by: Tac Ginaz on 05/12/2008 22:53:37 I think the price tag of the black ops ship itself already removes it from combat. Who in the world would bring the ship into a fight? O.o Personally, I think CCP should indeed have 2 kinds of black...
- by Tac Ginaz - at 2008.12.05 22:53:00
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9. Suggestion for different missile mechanics - in Player Features and Ideas Discussion [original thread]
Originally by: chaotic pandemonium You have a few good points, however, any decently fit squadron could pump out massive dps. All you would need is a few ravens complimented by two logistic cruisers. Jamming and webbing would make most shi...
- by Tac Ginaz - at 2008.12.02 21:31:00
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10. Suggestion for different missile mechanics - in Player Features and Ideas Discussion [original thread]
So, what we'd see are Caldari missile ships become very powerful damage dealers BUT that damage comes at a very heavy price. Their missiles give them lock time penalties so loading a torpedo means it would take you a long time to lock onto a fri...
- by Tac Ginaz - at 2008.12.02 21:11:00
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11. Suggestion for different missile mechanics - in Player Features and Ideas Discussion [original thread]
Edited by: Tac Ginaz on 02/12/2008 21:16:36 Edited by: Tac Ginaz on 02/12/2008 21:12:37 I would like to see missiles to be a different type of weapon system than turrets. With the current patch, CCP seems to be trying to make the missiles ...
- by Tac Ginaz - at 2008.12.02 21:05:00
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12. Devs - about Bombers... - in Test Server Feedback [original thread]
Since bomber cannot use the warp drive cloaked it should be able to travel very fast when cloaked. The current 500ms max (Hound) at top skills is useless as in most cases you must fly over 200km to reach a target in a fleet engagement or in a roam...
- by Tac Ginaz - at 2008.12.01 19:21:00
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13. Stealth Bomber Skills - in Skill Discussions [original thread]
Cruise Missiles Guided Missile Precision Missile Projection Missile Bombardment Warhead Upgrades Target Navigation Prediction Bomb Deployment ...for your missile damage. Weapon Upgrades Advanced Weapon Upgrades Engineering 5 Electronics 5 ...to...
- by Tac Ginaz - at 2008.11.30 20:32:00
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14. Stealth Bomber Speed - in Player Features and Ideas Discussion [original thread]
Since the SB cannot warp cloaked, please increase its cloaked speed to match that of an afterburner II fitted ship. If recon cruisers have the firepower and the mobility to warp around unseen, the stealth bomber should have the ability to re-loc...
- by Tac Ginaz - at 2008.11.28 23:40:00
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15. Manticore - Quantum Rise Set Up - in Ships and Modules [original thread]
Edited by: Tac Ginaz on 27/11/2008 19:06:38 because a bomb takes 15 seconds to detonate and anyone with half a brain will warp out before it hits. Bombs are useful only vs POS installations and fleet blobs who are very busy shooting at the oth...
- by Tac Ginaz - at 2008.11.27 19:06:00
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16. How would you destroy a fleet composed primarily of Logistics ships? - in Warfare & Tactics [original thread]
If they're all nicely bunched together.. a few stealth bombers. a void bomb followed by a couple of damage bombs = dead logistic blob. ------------------------------------------------- Re-Design Stealth Bomber Weapons!
- by Tac Ginaz - at 2008.11.26 23:30:00
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17. What ship is right for me? (Asking for an experienced opinion) - in Ships and Modules [original thread]
Please do try the ishkur first. You really, really do not want to jump into an ishtar and lose hard earned 70 mill just because one of your support skills was not high enough or because some pilot sees your ship, your character birthdate and deci...
- by Tac Ginaz - at 2008.11.24 21:18:00
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18. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
^ I rest my case. ------------------------------------------------- Re-Design Stealth Bomber Weapons!
- by Tac Ginaz - at 2008.11.24 21:11:00
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19. Earning raw SP instead of training skills directly - in Player Features and Ideas Discussion [original thread]
Originally by: Onys Cissalc CCP giving everyone the opportunity to respec their characters is a bad idea . I could very easily spec my character straight into a godlike Nyx pilot if that had to happen. I could respec one of my alts to be...
- by Tac Ginaz - at 2008.11.24 21:04:00
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20. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
Originally by: Murina Interesting i have never seen these bombers you speak of that are just "attack craft" as that id their role. I have only seen STEALTH bombers and the name kinda hints at a bonus towards not being detected don't...
- by Tac Ginaz - at 2008.11.24 20:46:00
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